Field | Type | Dataframe | Description |
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Field | Type | Dataframe | Description |
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game_id | character | pbp_rush, pbp_pass, weekly | Ten digit identifier for NFL game. |
desc | character | pbp_rush, pbp_pass | Detailed string description for the given play. |
rusher_player_id | character | pbp_rush | Unique identifier for the player that attempted the run. |
full_name | character | pbp_rush, weekly | Full name as per NFL.com |
posteam | character | pbp_rush, pbp_pass, weekly | String abbreviation for the team with possession. |
posteam_type | character | pbp_rush, pbp_pass | String indicating whether the posteam team is home or away. |
run_location | character | pbp_rush | String indicator for location of run: left, middle, or right. |
run_gap | character | pbp_rush | String indicator for line gap of run: end, guard, or tackle |
run_gap_dir | character | pbp_rush | Combines run gap and direction, e.g. left guard |
surface | character | pbp_rush, pbp_pass | What type of ground the game was played on. (Source: Pro-Football-Reference) |
roof | character | pbp_rush, pbp_pass | One of 'dome', 'outdoors', 'closed', 'open' indicating indicating the roof status of the stadium the game was played in. (Source: Pro-Football-Reference) |
position | character | pbp_rush, weekly | Primary position as reported by NFL.com |
era | character | pbp_rush, pbp_pass | one of pre2018 (2006-2017) or post2018 (2018+) |
rush_touchdown | factor | pbp_rush | Binary indicator for if the play resulted in a rushing TD. |
first_down | factor | pbp_rush, pbp_pass | Binary indicator if the play ended in a first down. |
qtr | factor | pbp_rush, pbp_pass | Quarter of the game (5 is overtime). |
down | factor | pbp_rush, pbp_pass | The down for the given play. |
goal_to_go | factor | pbp_rush, pbp_pass | Binary indicator for whether or not the posteam is in a goal down situation. |
shotgun | factor | pbp_rush, pbp_pass | Binary indicator for whether or not the play was in shotgun formation. |
no_huddle | factor | pbp_rush, pbp_pass | Binary indicator for whether or not the play was in no_huddle formation. |
qb_dropback | factor | pbp_rush | Binary indicator for whether or not the QB dropped back on the play (pass attempt, sack, or scrambled). |
qb_scramble | factor | pbp_rush | Binary indicator for whether or not the QB scrambled. |
play_id | numeric | pbp_rush, pbp_pass | Numeric play id that when used with game_id and drive provides the unique identifier for a single play. |
two_point_attempt | numeric | pbp_rush, pbp_pass | Binary indicator for two point conversion attempt. |
two_point_converted | numeric | pbp_rush, pbp_pass | A binary for whether a two point conversion was successful on this play |